Fallout 3 is, somehow, ten years old later this year. Having only played through the Capital Wasteland once myself, such a milestone might prompt a return—and if I do, I might play with kvatchcount's Simply Uncut mod installed.
By my count, Simply Uncut reintroduces 53 NPCs, weapons, armour sets and schematics missing from the full release game. Margaret, for example, is the blase Galaxy News Radio technician that's heard on-air when/if Three Dog dies, but is never actually seen in the game.
Mister Mulberry, on the other hand, is a bespoke Mister Handy found in Megaton; while Officer O'Grady appears in Vault 101 upon the player's return. 'It was unknown exactly his original purpose,' says kvatchcount of him, 'but seeing as he had his own unique police baton, it was deduced he was a stereotypical Irish Officer. Placing him where he is now felt right.'
On the weapons front, Simply Uncut adds a unique shotgun named Pa's Fishing Aid, brass knuckles named Love Tap, a bat named Curse Breaker, an American Assault Rifle named Wanda, and loads more. Armour sets include the likes of Pink Power Armor, Chinese Jumpsuits and The Devil's Pigtails.
Full details on all of that and more can be gleaned from Simply Uncut's Nexus page, which is also where you'll find installation instructions. Creator kvatchcount notes the base game's Broken Steel, Mothership Zeta. Operation: Anchorage, Point Lookout DLC are required.
What are the best Fallout 4 mods on PC? The mod community is out in force, so you have lots to choose from when looking to enhance your adventures in the wasteland. Official PC modding support for Fallout 4 is open for business at the Bethesda Mods page, and the Fallout 4 Nexus has hundreds of mods available. If you are looking to make the game more beautiful, add some new features, or even play as a dog, modding is the way forward.
It’s thanks to mods like these that games like Fallout 4 enjoy such longevity after launch, as the best and brightest minds of the internet come together to create more diverse worlds, tweak tiny niggles of the original game’s game play, or just add something entirely off-beat for the fun of it.
To celebrate the weird and wonderful creations of the Fallout 4 Modding community, we have picked out more than 50 of the best Fallout 4 mods out there to get you well on your way to a more interesting Boston Wasteland.
Fallout 4 Nexus: where can I find it and how do I install mods?
Fallout 4 isn’t always the easiest game to mod. Sure, integrated mod support is now available from Fallout’s main menu, and the Bethesda Mods page has hundreds of officially approved mods. Plus, with Bethesda’s Creation Club, you now have even more choice when selecting new Fallout 4 mods. To find them, you will need to head to Fallout 4’s in-game digital marketplace.
But if you are using mods found at the Fallout 4 Nexus you will need to do a bit of messing around in the game’s install folders. Thankfully, Fallout 4 Nexus have made the two videos below that quickly explain how to prepare Fallout 4 for modding, and how to manually install mods.
Unofficial Fallout 4 Patch
As we have come to expect from Bethesda, Fallout 4 is as buggy as it is vast, and even the game’s own programmers haven’t managed to squash every issue. Luckily, the game’s community have stepped in to help out. The Unofficial Fallout 4 Patch is a set of fixes from the mod community that aims to fix every problem not addressed in the official patches. It may not add a cool new gun or open up a fantastic quest line, but it goes a long way to making the game a smoother experience.
Mod Configuration Menu
There are a phenomenal amount of Fallout 4 mods out there so you will want this Mod Configuration Menu to organise them all. This feature pops up at the top of the pause menu and provides a central location to tinker with all the settings of the mods you have installed. With more sliders, buttons, and checkboxes that you can shake a mole rat at, make sure you install this mod early on and fiddle with all your mods nice and simply.
Fallout 4 Script Extender
The Fallout 4 script extender gets a special mention. The previous iterations of the tool for other Bethesda games have been vital to the modding community and a required install to run anything more complex than basic functionality changes. Script extenders increase the game’s capacity for alteration. This lets modders write more complex code for it to process. So, if and when they do, you will need the script extender installed as well to handle those Fallout 4 mods. Prospective tinkerers can grab the the current version from the script extender site.
Fallout 4 Graphics Mods
Fallout 4 Cel-shaded
Fallout’s semi-realistic art style is often beautiful, and just as frequently hideous. If its inconsistencies annoy you, perhaps throwing it through SweetFX and turning it into this cel-shaded comic book is for you. The result is, naturally, Borderlands by Bethesda, but it works exceptionally well for a mod that simply retrofits filters over everything.
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Enhanced Wasteland
Fallout 4 is a pretty handsome game, even if it does suffer from some technical hang-ups. Its world is full of colourful places, be that the swirling green nuclear fogs of the Glowing Sea, the reds and blues of Boston’s wooden housing, or the earthy tones of its rural districts. But, while more colourful than previous games in the series, Fallout 4 is still quite washed out. The Enhanced Wasteland Preset for SweetFX 2.0 makes the colours of the world pop that much more, ensuring a vibrant visit to the Commonwealth.
Lowered Weapons
The wasteland is a harsh place, so it is no wonder your character is always on edge, with their rifle raised and ready. If you would rather things were a little more relaxed, this Fallout 4 mod keeps your gun in a lowered position until things kick off. It looks more natural on screen, and also frees up a chunk of vision previously obscured by your ready weapon.
Enhanced Blood Textures
There is a lot of blood in Fallout 4. Great torrents of thick, spattery blood. Since you will be seeing a lot of it, it makes sense to make sure it looks as pretty as it possibly can. That is exactly what Enhanced Blood Textures does.
So I recently got a new PC, I've been trying to get Fallout New Vegas with all my mods to work again but I've been getting really frustrated with the result of it not working. I checked on FNVEdit and it says that Project Nevada is missing master FalloutNV.esm and I already tried validating my game file but nothing has worked so far. I also am not using any mod organizers at all, I activate my mods via the data files from the game menu. At times, fallout would crash with an error saying, 'missing master, check your load order' and other times the menu wouldn't pop up at all (continue, load, new, etc). Fallout new vegas fco not working on pc.
Water Enhancement Textures
Since the Charles River is a location you will frequently be passing by in your travels through the Commonwealth, you’ll want it looking suitably wet and watery. If you are finding Bethesda’s own water textures just aren’t up to standard, try this Water Enhancement Textures mod.
Decay
If you are absolutely disgusted by the use of actual colour in Fallout 4, then Decay is what you need. It adds a suitably Fallout-inspired filter to everything, returning the game to the days of 2008 when everything was a sickly shade of radiation green. No more eye seizures for you!
E3FX
Made by the same modder behind The Witcher 3’s exceptional E3FX mod, this reshader adds SSAO, realistic lighting, and sharpening to help bolster the atmosphere of the game, without radically changing the colours.
Fallout 4 Settlement Mods
Manufacturing Extended
Contraptions DLC added several interesting manufacturing elements to Fallout, but this Extended mod brings even more interesting and complex additions to the system. New machines can take junk directly from your inventory and create whole new items from them, generating power armour, faction gear, or even cola for your every need.
Looks Mirror
Remember the magic mirror from the opening? The one where you could change your looks, features, and even gender, just by looking at it? Well this Fallout 4 mod allows you to install one of those reflective cabinets in any settlement, meaning you can access the character creation screen at any time. Need a nose job or a new hair style? A glance at this and your wish is fulfilled.
Robot Home Defence
So you have seen the Automatron Fallout 4 DLC and love the idea of having robot servants, but don’t like the idea of paying money for the blighters. Enter the Robot Home Defence mod, which allows anyone with ranks in Robotics Expert and a Fusion Core to create their own AI slave.
Protectrons, Mister Gutsies, Assaultrons, and more are available to be built and defend your settlements from raiders. You can even have any number of robots accompany you on your travels around the Commonwealth. Having trouble with a mission? Just take an army of droids with you!
Clean Snap’n Build
The settlement building system is great, but it is by no means perfect. Clean Snap’n Build improves it significantly by adding quite an obvious function: snap-together components. They are kept in their own tidy section of the build menu, meaning you can use both means of construction, but the snapping elements of this mod makes multiple-tier building so much easier. Don’t tear your hair out trying to build the perfect staircase, just download this Fallout 4 mod.
Functional Weapon Racks
The opening menu shows a variety of cool weapons proudly displayed on the walls of the Red Rocket Garage. It is just for show, though: try and do this yourself and you will end up buried under half a tonne of weapons. This Fallout 4 mod adds fully-functioning weapons racks to the game, meaning you can finally show off your rarest finds and creations.
Better Settlers
Add some variety to your settlements with Better Settlers. It brings greater diversity to your settlement population, and also provides them with better weapons. There is also now the chance for them to use stimpacks, and Lifegiver and Adamantium Skeleton perks to make them hardier in battle. Not only will your towns be more interesting to live in, they will be better equipped to fend off raiders, too.
Clean Settlement Greenhouse
If you are deep into Fallout 4’s settlements side, then you know how vital good plant keeping is. If you want populations to thrive then you need crops, and lots of them. Keep your mutfruits and melons protected and healthy with Clean Settlement Greenhouses. It’s not just a single item: you can build your greenhouse however you please with a variety of available walls, floors, and roof tiles. You are just moments away from creating your own glass superstructure.
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Create a Settlement Anywhere
Building settlements is the game’s killer feature, but you have to set up home exactly where the game tells you to. If you have found the perfect hillside retreat, though, don’t let rules and regulations stop you from building a castle. Just install this Fallout 4 mod that spawns a workshop anywhere in the world and create a settlement location around it.
Unlimited Settlement Objects
And while we are on the subject, don’t let anything stifle your creativity – especially the game’s’s object limits. The game prevents you from building any more items in your settlements when you reach a certain limit. This Fallout 4 mod breaks that barrier and lets you craft as much as you please. Don’t take no for an answer, just mod instead!
Infinite Settlers
You have modded your game to make sure you can build with no limits, but it is pointless having a massive town if you can’t fully populate it. Fill all those hotel rooms and shanty houses with as many people as you like with this Infinite Settlers mod.
Homemaker – Expanded Settlements
If your settlements don’t quite feel like they are packed with enough home comforts, the Homemaker mod is what you need. It adds over 100 new items to the game’s crafting system, allowing you to create a wide variety of new objects to furnish your settlement with. New lights, chairs, showers, crates, crops, and many more items are available in the crafting menu when working on your settlement.
Better Generators
Settlements are big, but not big enough to waste space. If you want to have plenty of lighting and laser turrets guarding your zones you need a boat-load of power, and that means generators. To power an ambitious settlement you need to make so many generators you may as well build the walls from them. Reduce the number of engines you need chugging in your villages by installing Better Generators, which ensures each standard unit produces much more power.
Crafting Workbenches
Crafting is a huge part of Fallout 4 but, unusually, weapons and armour are something you cannot create from scratch. Sure, you can modify existing ones, but making your own bespoke item? Nah. Until now, that is, with these workbenches that introduce new crafting systems for post-war weapons, armour, and clothing. You can even craft ammunition. Just drop these in your settlement and get your gun nut hat on.
Settlement Supplies Expanded
Here is another mod for vastly increasing the number of items you can create and place in your settlements. Settlement Supplies has 243 static objects like cars, trees, and rocks, alongside over 100 usable items and a new alternative Power Armor Rack design.
Fallout 4 Gameplay Mods
Vault Girl Mod
Fallout’s mascot Vault Boy has been a staple part of the franchise the whole thing began in 1997. Somewhat lesser known is his female counterpart Vault Girl. Looking to change things up a tad? Thanks to the Vault Girl mod, you can now take her on your Pip Boy where ever you may roam.
Another Life
Fallout 4 is, in essence, a tale not unlike Blade Runner about Synthetics – or ‘Synths’ – that are so technologically sophisticated they can pass for their squishy counterparts, more often than not. While vanilla Fallout 4 sees synths trying desperately to blend in with humans and live a normal life – to the dismay of persecuted robots the wasteland over – the Another Life mod gives you the choice to become a synth, rather than a human.
Another Life, then, is an alternative start mod similar to the ones you will find for Skyrim. The pre-war sequence can merely be a simulation taking place in the mental circuits of the latest bot – i.e. you – off the Institute’s production line. Once you leave the bathroom at the game’s beginning, choose ‘awaken’ rather than ‘slumber’, when prompted, to start your new life as a Replicant Synth. When you wake up in the Institute instead of Vault 111, it is time to choose one of 36 occupations – as a synth ready to go out into a dangerous human-infested world would need to, of course.
From the red-hot Arsonist to the thoroughly modern House Husband, occupations define your starting gear, weapon, perk, and location as well as faction allies. It also dictates the starting quests you are given. Another Life, then, is one of the best Fallout 4 mods for replay value.
Fallout 4 Configuration Tool
Since you are playing Fallout 4 on PC, chances are that you want to fiddle about with its settings a bit. This small and easy tool allows you to adjust things like field of view, framerate locks, and mouse sensitivity.
Beast Master
Ever fancied a Deathclaw as a sidekick? The Beast Master mod allows you to do just that, granting you the power to tame creatures in the wild and recruit them as companions. They won’t just simply follow you around either; the mod has functions to let you rename your pet, accessorise them, send them out on scavenger hunts, and mutate them with serums. A far more interesting creature feature than the Wasteland Workshop’s taming function.
Minecraft FO4
More a bit of fun than an actual hybrid of two game styles, Minecraft FO4 brings the visual flair of Minecraft to the wasteland. As a new location, it has all your favourite blocks: grass, dirt, wood, redstone, and more. Fallout enemies have been Minecrafted up, so expect to see raiders with bright green faces take on the role of creepers. A settlement area allows you to using crafting within this world, making it a little Minecrafty, but this is mostly about bringing fun, colourful nonsense to Fallout’s dour world.
Wasteland Imports
If you are a Fallout veteran you almost certainly have a few favourite items from the many different wastelands. Perhaps that is a refreshing bottle of Sunset Sarsaparilla, or a dose of Cateye. You won’t find them in the Commonwealth, but you can change that with Wasteland Imports. This mod makes various legacy items available in Fallout 4’s shops.
Ransacked Relays and Shuddersome Subways
If you are hungry for additional scripted content, then this quest mod will keep you going a little further. It contains two new dungeons with questlines that hand out decent rewards. There are bosses to be fought, new weapons to be found, and creepiness to endure. It is fully voiced, too, to keep up those professional standards.
Wasteland Camping
Boston’s a big place and, while there are plenty of collapsing houses to make a home in, you may decide it feels more authentic to camp on the roadside when night draws to a close. This camping mod adds the ability to light a fire, set up a tent, use sleeping bags, and cook meals over the flame. It is a simple but effective way of engaging in a little post-apocalyptic roleplay.
Be The Dog
When designing your character, ‘Man’ or ‘Woman’ is about as diverse as the choices get. Don’t settle for that, though: use this Fallout 4 mod to Be The Dog. We are talking playing the entire game as beloved pooch Dogmeat (or another type of dog should you so wish). With a Pipboy strapped to his leg, Dogmeat is ready to tackle the creatures wandering the Boston wastes with his variety of bite attacks, all while dressed up in doggy gear (no guns or power armour here!).
And yes, you can recruit Dogmeat as a companion even when playing as him, meaning you can turn Fallout into a doggy duo roadtrip. We can’t even…
Take Cover
Fallout 4’s shooting is already better than anything in the series before it, but trust modders to improve it even further. Take Cover adds a Deus Ex-style cover system where the camera pulls out into third-person when crouching or leaning against walls or other bullet-stopping objects. You can then lean out and fire with just a click of the right mouse. You can even vault over low items for that authentic cover-shooter vibe.
The mod has plenty of options, allowing you to either enter cover automatically upon contact or use an assigned hotkey to snap-to it. And it certainly goes a long way to helping increase the intensity of Fallout’s firefights.
Armorsmith Extended
The ultimate in defence, the Armorsmith Extended mod makes ten massive changes to Fallout’s armour system. The most notable improvements are the ability to wear multiple armours together (such as clothing under plate) and being able to wear a hat and masks or glasses at the same time. Practically every form of armour is now craftable, too, including a new Therm Optics armour that increases stealth by cloaking the user when stood still or sneaking.
Wearable Backpacks
Considering Fallout 4 is a game that involves an awful lot of picking things up, your character has nothing to hold all that junk in. No, not even pockets! This Fallout 4 mod adds backpacks to the game, which means not only is there now a logical place for all your junk to be kept, but it also comes with the added bonus of extra carry weight stats so you can cart around even more things.
We Are The Minutemen
The Minutemen are the Commonwealth’s last hope. While it is understandable that they have been crippled by time and poor resources, as you help them during Fallout 4 they never feel much more than a group of shabby survivors. We Are The Minutemen makes them a much more formidable force. The most handy adjustment is scaling Minutemen patrols to your level, so when they come to lend a hand in battle they are actually helpful.
True Storms: Wasteland Edition
There is already some impressive weather in Fallout 4, but why not make downpours even more epic with the devastating weather effects that come as part of the True Storms mod? The Skyrim variant was brilliant, and with the addition of radiation rain and heavy dust storms it is sure to add some extra atmosphere to the game.
Craftable Armor Size
Fallout’s armour choices are all pretty basic: while it comes in many pieces for each limb, they all pretty much amount to basic knee/elbow pads and a chest plate. Craft more interesting armour with this Fallout 4 mod, which allows for light/medium/heavy variations of the leather, metal, combat, raider, and synth armour types. Not only are there stat benefits, but you can look much cooler too, equipping big plate armour without the need of the power suits.
Realistic Death Physics
Fallout 4’s engine has an, erm… interesting approach to physics. Notice how, when punched in the face, ghouls are flung back 15 feet? I mean, I know you have been working out, but sheesh. The Realistic Death Physics mod recalculates all the gravity and force effects on dead bodies, reserving big knock-backs for only the heaviest calibre weapons.
Classic VATS
The VATS system in Fallout 4 is a little different to the one seen in Fallout 3 and New Vegas. Back in the day, the system would freeze-frame the action rather than just slowing time to a crawl. If you would rather be the true master of time and not risk close enemies being able to take a bite out of you in VATS, then opt for this Fallout 4mod that uses the ‘classic’ stop time method.
Carry Weight Modifications
As much as we all love Fallout 4 there is something none of us can deny: you are going to spend a lot of time faffing in menus, especially when it comes to trying to choose which items to hang onto when you are over-encumbered. If you are on the hunt for as much scrap as possible, you will know this is a real pain. Remove your weight woes with this Fallout 4 mod, which ensures you can carry exactly as much as you want to, be that carting the entirety of Boston’s bin contents on your back, or reducing it to more realistic levels.
Improved Map With Visible Roads
This Fallout 4 mod tweaks the map to make it a little more usable, such as adding numbered grid lines, brightness levels, and distinct waterlines. It also makes roads visible (you are shocked, we know) so you can work out where is easier to traverse.
More Where That Came From – Diamond City Radio
Fallout 4’s radio is wonderful, but it does not exactly have GTA’s station selection in terms of scope. While this Fallout 4 mod doesn’t add multiple stations with various music styles, it does add 74 new lore-friendly tracks to the game, meaning you won’t be getting sick of Atom Bomb Baby quite so soon. The tracks are even woven in to ensure Diamond City DJ Travis still gets to broadcast between tunes. An alternative to Diamond City Radio is Atomic Radio, a similar mod with loftier goals.
Realistic Survival Damage
The Survival difficulty mode means you can be killed in a single hit, but enemies won’t afford you the same courtesy. Instead, they become bullet sponges thanks to your damage output being half of what it usually is. Not exactly realistic. You can make your bullets powerful again by installing this damage mod, which keeps enemies challenging and dangerous, whilst still susceptible to a well-placed headshot.
More Armour Slots
Quite a few of Fallout’s clothing options prevent you from equipping limb armour, which doesn’t make sense. Why can I wear arm guards over a Vault-Tec jumpsuit, but not over a two-piece? This Fallout 4 mod champions sartorial logic, and allows you to match armour plating with most outfits, meaning you can have the best of both worlds when it comes to armour and charisma boosting gear. There are a few clipping issues since armour was never intended to be worn over clothing, but that is a small price to pay for the huge benefits, and fashion is pain.
Atom Bomb Babies
Atom Bomb Baby is a 1957 song recorded by The Five Stars, and one of the tracks on the game’s soundtrack. It also seems to be the inspiration behind this Fallout 4 mod, which takes the lyrics quite literally. It replaces the mini nuke ammunition for the Fat Man launcher with babies. Your baby, in fact. Your quest to find Shaun is over, as you fire him out of a length of gutter and watch him detonate in a mini mushroom cloud. Actual parents should probably steer clear of this one.
Full Dialogue Interface
Many players have been annoyed by the simplified dialogue choice system in the game which displays short paraphrases of what your character can say, rather than the whole dialogue. This Fallout 4 mod replaces the Mass Effect-style interface with a more traditional one, listing full responses in a numbered list.
Fire Team Support
When things get sticky in battle, you need friends to rely on. This Fallout 4 mod makes your allegiances with factions even more useful by allowing you to call in members as a Fire Team to support you. You can summon individual or groups of Brotherhood of Steel and Minutemen troops. Or, if you want to go really crazy, there is the option to call in tamed Deathclaws.
Unlimited Crafting Supplies Container
Want to make more supplies without having to find the necessary ingredients? This adds a container outside of Vault 111 that has an infinite number of crafting materials in it, letting you refill whenever you need to. It refills itself every couple of in-game days, so you just need to wait a little while outside of its zone of influence if you somehow run it dry.
Remove Power Armour Drain
Power Armour requires fusion cores in order to keep moving, but they are not the most common sight in the wasteland. If you are finding it impossible to keep your armour rig fuelled up, this Fallout 4 mod allows you to cheat a little and stop your armour from draining batteries.
More mod guides for you to check out:
Fallout 3
Fallout 3
And there you have it, all the best Fallout 4 mods. From quality of life improvements to mods that allow you to play as a dog, Fallout’s busy modding community has something for whatever you fancy. Have you found any amazing Fallout 4 mods not on our list? Let us know in the comments.
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Fallout 4 cut content refers to content in Fallout 4 which was cut from the final version of the game. Most of it can still be found in the game files but is inaccessible within the game itself. The equipment can still be obtained by use of console commands.
Armor and clothingEdit
- Vault 101 jumpsuit (ID: 0022da6a)
- BOS lab coat: Appears as an armor add-on fitting on the BOS uniform. Most likely replaced by the Science scribe's armor in the final build of the game.
- Kells' coat: Appears as an armor add-on fitting on the BOS uniform, based on a reskinned version of Piper's Red leather trench coat. In the final build of the game Lancer Captain Kells wears a unique variant of the Brotherhood fatigues.
- Maxson's cape: Appears as an armor add-on fitting on the BOS uniform. In the final build of the game Elder Maxson wears a unique coat, the mesh of which includes the BOS officer uniform.
- Light, medium and heavy variations of the metal helmet consisting of wraparound goggles, goggles plus helmet and goggles, helmet plus scarf combinations. While the goggles and the helmet are still in the game (as separate objects), the scarf was cut entirely, though it may have been replaced in concept by the different bandanas.
- Cait's bandolier (ID: 001921d8): Although this armor add-on will appear when equipped, it has no world model and should not be dropped.
- Robotic bits, an eye-slot piece of clothing for Nick Valentine that gives +1 Perception. It seems he was supposed to start the game with this item, much like his trench coat and fedora.
WeaponsEdit
- Ball-peen hammer: An alternate mesh of the hammer, intended for use as a weapon.
- Chinese assault rifle: An untextured, high-poly model that resembles the Chinese assault rifle featured in Fallout 3. A similar firearm, the Handmade rifle, would appear in the Nuka-World add-on.
- Harpoon gun: A roughly textured model similar to the Syringer and using parts of the assault rifle for the magazine, irons sights and bolt. Originally intended for underwater combat and likely related to the cut quest 20 Leagues Under the Sea. A different version of the weapon was included in the Far Harbor add-on.
- Mortar, a cannon weapon similar to nuke that shoots mortar shells. Ammo is by the same name as the gun.
- Nuke, a cannon weapon that shoots nuclear bombs (not mini nukes) and uses ammo by the same name.
- Compound bow arrow
- Throwing bottle
- Throwing knife
- Throwing harpoons
- Throwing hatchet
- Throwing saw
- Pipe shotgun: An untextured shotgun receiver for the pipe weapons.
- A diffuse and normal textures named as Scimitar with no matching model can be found in the texture archives.
- Textures and sounds for a compound bow and corresponding arrows.
- A number of meshes for throwing Weapons, including: blade, harpoon, hatchet, saw, and bottle.
- Lucky Rabbit's Foot: A cut weapon in the Nuka-World add-on, it takes the space of a grenade, but adds 10% XP and 3 to Luck.
Weapon modsEdit
- A recon scope mesh for the assault rifle that matches the style used on other weapons.
- Short and long fluted barrels for the combat rifle, along with a small magazine and a drum magazine.
- A large magazine for the combat shotgun, based on the mesh used for the combat rifle's large magazine.
- A number of alternate sights for the combat rifle and combat shotgun.
- An alternate version of the front part of the electronic trigger used on the Broadsider, along with multiple variants of explosive cannon balls.
- A targeting computer for the Fat Man that would function similar to the one used for the missile launcher.
- A muzzle mod for the gamma gun that would split the projectile into multiple ones, similar to the beam splitter mod for other weapons. (ID: 000b9a58)
- A version of the marksman's stock used for the hunting rifle, with the shoulder section of the stock removed. The model for this features the incorrect textures, along with no barrel, like the other meshes for the hunting rifle stocks have. Additionally, there's a loading screen showing the marksman's stock with a bipod, but the bipod isn't obtainable ingame.
- A version of the reflex sight used on the 10mm pistol, with a hexagon shape as opposed to a dot or a circle. Additionally, there are textures for other reflex sight shapes, featuring the rounded corners of a square. There are also red versions of some of these shapes intended for use on the gatling laser. The Institute pistol has meshes for the reflex sight with a circle shape as well, but the circle shape doesn't show up ingame.
- A version of the extra flame jets mod for the Shishkebab that only adds two flame jets, as opposed to the four the non-cut mod provides.
- An untextured version of a stun pack for the sledgehammer, similar to the one used for the super sledge.
Armor modsEdit
- BOS-I Initiate and BOS-IV Knight CPT paint for T-60 power armor.
ItemsEdit
- Angler gunk, a junk item (0540fe).
- Beacon oscillator, a miscellaneous item (000890).
- Bond, a junk item (045e25).
- BPL compressed data holodisk would have been rewarded for completing 'DN011 OverdueBooks' and can be found in-game after accessing a hidden terminal only accessed by clipping out of a room in the Boston Public Library.
- Brain, a consumable (0019dc).
- Campground flyer, a miscellaneous item (01b0b8).
- Cave fungus, consumable (000330f7)
- Ghoul meat, consumable (00024075)
- Gourd, an Institute version of the fruit (00173b13): +20HP, value 36, weight 1, no rads
- La Coiffe issues 3, 4, and 5.
- Nuka Cherry grenade, a variant of the Nuka-grenade and Nuka Quantum grenade (040cdd).
MechanicsEdit
- Cryo Damage and its respective resistance on armor (changed to energy)
- Fire Damage and its respective resistance on armor (changed to energy)
AddictionsEdit
PerksEdit
- Liam's Algorithm - In the Creation Kit, this perk is stated to offer 'Improved hacking'. According to the EditorID it was planned to be connected in some way to the Plugging a Leak side quest. The name might also refer to the Institute scientist Liam Binet.
- Cyborg - A perk from Fallout 3, Cyborg was intended to provide the player with 15 points of radiation, poison, and damage resistance.
Brotherhood of SteelEdit
- Initiate: Take 10% less damage from feral ghouls, super mutants and synths.
- Knight. Smaller fusion core explosion.
- Paladin: Recover health while wearing power armor.
The RailroadEdit
Fallout 4 Cut Weapons
- Secret Agent: Stealth Boy effects last 10 seconds longer. Intended for completing Memory Interrupted.
- Station Master: Get a 5% bonus on selling items. Intended for establishing Mercer Safehouse.
- The Heavy: Do 10% extra damage to synths and Institute foes. Not entirely cut (Institute Killer Weave applies it), but originally the player character would have received it as a permanent perk.
IconsEdit
QuestsEdit
- 20 Leagues Under the Sea (MS03): Side quest. The Sole Survivor has to go to underwater exploration and likely was related to the cut harpoon gun. This would likely take place in an underwater vault as untextured assets can be found in the creation kit of both an underwater vault window (VltSquidWindow01) and an underwater vault door (VltLGDoorMarine01) can be found.
- Off the Grid (MQ301): Main quest situated just before The Nuclear Option (MQ302). Diamond City lost its power supply.
- That's the Spirit (MS12) - stub in game data
- Bullet (MS18) - stub in game data
- The Enemy of My Enemy (MQ201): Main quest after Reunions (MQ106) and before Dangerous Minds (MQ202). Not actually unused, but since the quest has no visible objectives it never appears.
- MS08 - sounds, globals, debug msg, 'Game Master 3000 mk II' NPC (MS08Computer)
- MS06 and MS15 - only a keyword
- DN011 OverdueBooks; Appears to have been a quest related to the Boston Public Library where Curator Givens' terminal references 'compressing' recently collected book data to holodisk in the likely event of his death, although no further clues are given other than his body being found and his main terminal explaining the situation. Turning clipping off, and walking through the large computer and wall directly behind the Intelligence bobblehead reveals a secondary, hidden terminal. Accessing this terminal allows you to compress the book data and acquire a 'BPL Compressed Data' holodisk which will then be added to the miscellaneous inventory. Experience is also rewarded for doing this as it completes DN011 OverdueBooks. It appears the overdue books one can collect and turn in at the kiosks and exchange tokens for items, might have had with collecting them to compress the data to the holodisk, and possibly passing the BPL Compressed Data to another NPC at a later date. There is also another (DN011) which has more stages and the 'DN011 OverdueBooks' might have been a sub-quest to a larger quest.
NPCsEdit
- Patches (00098056 CZ_Patches): A human male raider in the Combat Zone that is a weapons merchant.
- Scribe Collins (0004f38f RR303DeckOfficer): A Brotherhood scribe in raider outfit that is associated with Rockets' Red Glare quest, her in-game name is 'Brotherhood scribe.'
- Professor Widmer (00026ed6 Widmer): A human male vault dweller.
- Dolly Madison (0014fc3d REHancockFriend)
- OldManBilly (00128c5a OldManBilly)
- Vikter (000e6d89 DN020_LvlSupermutantBoss)
- Game Master 3000 mk II (0002fd9d MS08Computer)
- Junkyard (0007d4f6 Junkyard)
- Derek (000e2c91 Derek)
- Combatant (00118ed6 CZ_CombatantLVL): A hostile radiant raider.
- Handler (00108b32 CZ_Handler)
- Confessor Adalia (000335c2 ConfessorAdalia): A hostile human female Children of Atom member.
- Brad Finnegan (0002aab1 BradFinnegan)
- The Watcher (000cbf4f DN048SupermutantWatcherBoss)
- Rosie (0002f824 EncBrahminRosie): A named Brahmin.
- Eddie Lipkis (00023751 EddieLipkis)
- Suspect Bot (00045798 DN050SuspectBot)
- Arnie (000342c4 DN040Arnie)
- Tim Flynn (000f790a DN152WickedTim)
- Institute Patrol 1 (0003d196 RadioInstitutePatrol1)
- Fisherman (001f22f4 POISC_Fisherman)
- Casey (00052157 MS16Casey): A human female citizen.
- Midshipman (000a1604 MS11GenericMidshipman)
Map markersEdit
Fallout 1 Cut Content Code
Map markers for the following locations exist in the game data, but are never enabled. Most of them can be seen on the map with console help: 001c26c2.enable followed by tmm 1.
- Cambridge Graveyard
- Moonshiner's Camp
- Navy Yard
- Nuka-World Private Airfield
LocationsEdit
- Red Rocket Lexington
- Warehouse - in Diamond City
- Atom's Divide - in Diamond City
- Men's restroom - in Diamond City
- Women's restroom - in Diamond City
- Church of Atom - in Diamond City
- Mayor's office - in Diamond City
- Mister Zwicky's house - in Diamond City
- Tunnels - in Diamond City
- Strongroom - in Vault 114
- Tunnel - in Vault 114
- Donoghue residence - in Sanctuary Hills
- Hawthorne residence - in Sanctuary Hills
- Rosa residence - In Sanctuary Hills
- Daisy's house - in Goodneighbor
- Hancock's strongroom - in Goodneighbor
- KL-E-0's house - in Goodneighbor
- Crow's Crag Park
- Great Links 18
- Waterfront Hotel
Premium Profligate
4 years agoHello all, now Fallout New Vegas is one of my favorite games of all time. 500 hours and I'm still finding new things to do in this game.
I actually didn't mind all the flaws that this game had when I first played.. However.. ever since I started modding like crazy, I realized that I was disappointed in the whole game and the whole bethesda-obsidian shenanigans.
I did some research on how the game would of turned out and constantly thought about 'Man.. if obisidan had a few more years this would have been the greatest RPG of all time!'
So I went crazy and searched deep into the Nexus to find mods that help my fallout new vegas turn into the game it should have been.. and I would like to share a different type of mod list to my favorite subreddit.
First off New Vegas Uncut SeriesGet it here These mods readds the cut content prior to release. These are essential. Get them.
Note:If you add freeside open, do not install van graffs, rotface, and pacer's gambit.
The NCR Now the NCR in my opinion does not really need many mods to improve as they are literally all over the damn map and have a full story along with the pros and cons.
[NCR Rearmament](http://www.nexusmods.com/newvegas/mods/40139/?]
This Mod overhauls the NCR troops into a futuristic world-police-esque faction. Since FNV is set in the future, I think it would make sense to have futuristic armor. This is once of the early concept arts of the NCR.
OR
You can use NCR Trooper Overhaul then use this to distribute them to the wasteland.
I use this instead of NCR Rearmament because I like the variety.
Now Caesar's Legion
Oh boy. now this REALLY needed a huge overhaul. This faction seemed the most interesting to me and it had the 'funnest' missions in my opinion (the assassination?). It is sad how Obsidian couldn't find the time to finish up and create more ways to sympathize with the legion. Ulysses was supposed to be in the non-dlc game to serve as a companion that gives you a reason to sympathize with the legion. After actually listening to why Vulpes Inculta massacred Nipton, why Caesar thinks the NCR is weak and why he does the things he does, and Cass's thoughts on the good things of the legion, I wanted to find mods that would have the legion likeable and active. And FYI, it isn't just women who were enslaved, but men too. I also dislike this and think it is a huge reason that people hate the legion, but think of it as a way to keep that the legion keeps the women alive. The legion needs them, just as America needed women back in WW2.
Caesar's New Regime This may not be lore friendly, but the vanilla legion does not seem intimidating at all. It makes me wonder how they almost won the first battle of Hoover Dam with football gear and a bunch of scraps. This mod makes the legion soldiers a little more. memorable. Also a better legion safehouse along with a companion that gives you a few more reasons to side with the legion.
Factions Reloaded - Legion I've have encountered a couple of people complain about how the east side of the map is empty. Well, this mod adds new legion quests, new bases, and fights between the NCR and The Legion to show that the Legion really is closing in on the west.
Increased Legion Presence Like the title, it adds more legion bases.
Legion-Brotherhood alliance I think the option to have the BoS as allies with the legion was cut, so this mod adds the option to not destroy the BoS
Legion Commander I just added this in case I have successfully persuaded you to do a legion playthrough. This mod lets you command units that will help you kill some profligates and raid bases.
The Strip
Well now, if only Obsidian had more time we probably would of had THIS, THIS, or THIS. A whole entire fucking city globdammit! Not just a literal STRIP of las vegas! sighNew Vegas Restoration
This mod cleans up the strip and adds a fortification in the front, a south gate, and various buildings in the strip which kind of gives you the feeling of a city. DO NOT USE THIS WITH THE STRIP OPEN as it already does remove the loading screen gates.
I know that this isn't lore friendly, but I add it just as a backdrop/decoration to the strip to give it a city like feeling.
If the strip is supposed to be the greatest place in the mojave wasteland then why the hell are the damn places empty? This mod adds.. more npc's in the casinos.
Now if you don't like the lag of the two previous mods and prefer using just the strip open, then use this or this which adds another gate to the entrance of new vegas.
Now for the inhabitants of the wasteland
Tired of seeing the same clothing over and over and over again? Look no further! The spice of life adds a variety of clothing to the wasteland! No longer will you have 7 sets of fully repaired merc clothing.
rePOPULATED WASTELAND This may not be lore friendly, but judging from this concept art shows a couple people traveling. This mod adds some settlements and more npc's in existing settlements.
This mod changes the faces of certain individuals with great details. Must I say more? Just look at this shit
And if you want an overhaul of an overhaul use New Vegas Redesigned 3 which also adds details of NPC's that tells you their story based on their appearances. For example, in one of the dead bodies inside the Nipton town hall has a girl who is stripped naked and killed on a table; obviously that tells you that powder gangers raped and killed her. Brutal stuff.
The NPC Projects These are a series of mods that adds various objects to settlements and decorations.
Note: I do not think that NPC Project - Freeside is compatible with freeside open. It won't crash, but you will find half of the citizens of freeside under freeside.
So here is my list of mods. Please feel free to add some to expand the list.
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